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Tuesday, 28 April 2026

Post Grad: Session 5 - Digital Tours

Mixed Reality and Virtual Tours

Whakatoki - Mā te kimi ka kite. Mā te kite ka mōhio. Mā te mōhio ka mārama. 

Seek and discover. Discover and know. Know and become enlightened.




How immersive is it? Is it just audio (augmented with audio) or do they feel they're there and feel part of the new reality?

A way to find out what students are learning and getting them to share with others




How can we use VR/AR:
  • Build prior knowledge
  • Share knowledge built, each group takes on a different aspect
  • Help visualise, e.g. cross sections
  • Formative assessments 
  • Share events, unable to attend
  • Provide health and safety in the kitchen without the dangers
  • Build description, as they can see, hear, imagine (adjective building through experience)
Play-based learning = Engagement, Curiosity 


We just have to consider Virtual vs Physical Field Trips - which option is best?

Takeaways

We used Thinglink to create a passage from one place to another. Check above the ANZAC Soldiers off to Gallipoli.

McGraw-Hill Augmented Reality App - can be used to show cross sections of shapes

Giving students choice in how they present their learning, even if only to teach other class members about what they learned.

Insights

Mapping students could start by mapping their own stories (Google My Maps). This could create opportunities to build virtual tours. That includes whakapapa of the maunga and awa, not just the place names.

Reflection:

We need to keep learning and building student experience, real and virtual, so our stories of the land are not forgotten, whether shared digitally or orally.

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Post Grad: Session 5 - Digital Tours

Mixed Reality and Virtual Tours Whakatoki - Mā te kimi ka kite. Mā te kite ka mōhio. Mā te mōhio ka mārama.  Seek and discover. Discover and...